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Blog
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Here’s the Schedule for Our 24-Hour Extra Life Stream
This weekend is going to be awesome. Our 24-hour Extra Life streaming marathon starts Friday evening and runs all the way through the same time Saturday, and we’re incredibly excited!
| October 22, 2014 -
The History and Making of PlaceRebuilder’s Reason 2 Die
We’re always excited about talking with popular game developers about their successes on ROBLOX. And in the case of Reason 2 Die, there’s a lot of exciting success to discuss: it has stood the test of time, it has remarkably fun gameplay
| October 21, 2014 -
The Top ROBLOX Streamers of September
Despite the fact that school is back in session, there are a lot of great things happening and new faces appearing in ROBLOX’s budding Twitch community.
| October 20, 2014 -
Calling All Builders and Devs in Houston, LA, Miami, and Toronto
Our gamers and developers have been running ROBLOX booths at science and technology events around the world throughout 2014. In November, we’re keeping the train going with presences at five events.
| October 16, 2014 -
Join ROBLOX for Extra Life, 24 Hours of Streaming for a Cause
We’re expanding our monthly BLOXcast into a momentous 24-hour event that involves the entire ROBLOX community. Exciting news, everyone: ROBLOX is thrilled to announce that this year we’ll be participating in the Extra Life 24-hour gaming marathon
| October 15, 2014 -
Configuring Your Game for Mobile
ROBLOX is going increasingly mobile and, as evidenced by the 1.2 million new mobile installs this summer, our mobile player numbers are rising quickly. That being the case, we have added a new configuration option for game developers that allows ...
| October 13, 2014 -
Meet the Team Behind the GCC-Winning Horror Hit, Confined
With the first-ever ROBLOX Game Creation Challenge in the books, we’ve played some of the best, most original horror games on ROBLOX yet. The Game Creation Challenge winner, Confined, a Story of Death and Shadow , blew us away. How did this ...
| October 9, 2014 -
Take Control of Who Can Interact With You on roblox.com
While we have a dedicated team of moderators and automated systems that ensure everyone on ROBLOX has a positive and productive experience, we also strive to give our community members the power to make their time on ROBLOX as great as it can be
| October 02, 2014 -
Script Analysis Tool Highlights Possibly Game-Breaking Errors
The Studio team is always working to ensure that our building and development kit is as robust and easy to use as possible, and we believe this update speaks precisely to that notion.
| October 2, 2014 -
Scares Abound in BLOXtober 2014
Today is the first day of the month-long Halloween celebration we know on ROBLOX as BLOXtober. We’re kicking things off with 13 days of gifts, but there will soon be much more, including the official Halloween game event, known as Hallow’s Eve
| October 1, 2014 -
We’re on Our Way to the Atlanta Maker Faire
ROBLOX staff and members of our building/development community will, once again, be descending on a Maker Faire this weekend — this time in Atlanta. The event takes place on October 4th and 5th, and will feature such well known names as TheNickmaster
| September 30, 2014 -
Carthay’s Quest to Build Disneyland in ROBLOX
Carthay’s long-time quest to build Disneyland — including every single ride and attraction — is one of the most ambitious ROBLOX projects we’ve ever encountered.
| September 29, 2014 -
It’s the Final Stretch of the Game Creation Challenge
Happy Saturday, ROBLOXians. It’s the home stretch for the Game Creation Challenge, our quarterly contest where we give you a theme and you try to make the best game possible within those confines.
| September 27, 2014 -
Unlimited Player Points Available Soon to Developers
We’ve been experimenting with Player Points and Leaderboards for the past few months, and, in the process, learning a lot about what it takes to fuel a fun, platform-wide meta game.
| September 26, 2014 -
The Post-Summer Stats Wrapup
Summer, 2014 may be a distant memory today, but it was our biggest season yet — so we thought we’d take a fond look back at the numbers. Millions of players and developers enjoyed spending some of their free time hanging out on ROBLOX
| September 24, 2014 -
Mobile Video Ads Payout Rate Increases to 5:1
Early this month, we launched an in-game mobile advertising API, which allows game creators to show video ads to non-Builders Club mobile players in exchange for ROBUX payments.
| September 23, 2014 -
How You + Maker Faire Make ROBLOX Better
Since spring, ROBLOX has had a presence at more than 15 Maker Faires and similar science/technology events, and members of our staff have attended a good number of those.
| September 23, 2014