Blog
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In-game Mobile Ads Now Pay 2 ROBUX Per Impression
Mobile, mobile, mobile! We’ve had a couple of exciting announcements, for both gamers and developers, in the realm of tablets and phones over the last week alone. Now, we have one more update to add to the list.
| November 4, 2014 -
In-game Mobile Ads Now Pay 2 ROBUX Per Impression
Mobile, mobile, mobile! We’ve had a couple of exciting announcements, for both gamers and developers , in the realm of tablets and phones over the last week alone. Now, we have one more update to add to the list. The rate at which we reward de...
| November 4, 2014 -
Test Your Games on Mobile — Without a Mobile Device
As ROBLOX continues to expand to more mobile platforms (just last week we launched on Kindle and Fire Phone ), developers are looking for more ways to ensure good gameplay experiences for mobile players. We recently had TylerMcBride, creator of ...
| November 3, 2014 -
Visit ROBLOX This Saturday at Events in San Francisco and Houston
This weekend, ROBLOX will be present at even more exciting events: Discovery Days at AT&T Park in San Francisco and the Mini Maker Faire in Houston, Texas.
| October 31, 2014 -
ROBLOX Arrives in the Amazon App Store
Following the launch of ROBLOX on Android, many ROBLOXians wanted to know when we’d be launching the app for Kindle devices. We heard you, and we’re proud to announce that ROBLOX Mobile is now available in the Amazon App Store!
| October 30, 2014 -
The Top Games of Fall, 2014
As a user-generated content platform, the tides and trends of ROBLOX are largely dictated by our community’s tastes and preferences. That said, it’s always interesting to take a bird’s-eye view of the entire gaming ecosystem
| October 28, 2014 -
Transforming the Look of ROBLOX with New Particle Effects
Today, we launched our revamped particle effect system and a new look for the existing particle effects: smoke, fire, sparkles, and the spawn forcefield.
| October 23, 2014 -
Here’s the Schedule for Our 24-Hour Extra Life Stream
This weekend is going to be awesome. Our 24-hour Extra Life streaming marathon starts Friday evening and runs all the way through the same time Saturday, and we’re incredibly excited!
| October 22, 2014 -
The History and Making of PlaceRebuilder’s Reason 2 Die
We’re always excited about talking with popular game developers about their successes on ROBLOX. And in the case of Reason 2 Die, there’s a lot of exciting success to discuss: it has stood the test of time, it has remarkably fun gameplay
| October 21, 2014 -
The Top ROBLOX Streamers of September
Despite the fact that school is back in session, there are a lot of great things happening and new faces appearing in ROBLOX’s budding Twitch community.
| October 20, 2014 -
Calling All Builders and Devs in Houston, LA, Miami, and Toronto
Our gamers and developers have been running ROBLOX booths at science and technology events around the world throughout 2014. In November, we’re keeping the train going with presences at five events.
| October 16, 2014 -
Join ROBLOX for Extra Life, 24 Hours of Streaming for a Cause
We’re expanding our monthly BLOXcast into a momentous 24-hour event that involves the entire ROBLOX community. Exciting news, everyone: ROBLOX is thrilled to announce that this year we’ll be participating in the Extra Life 24-hour gaming marathon
| October 15, 2014 -
Configuring Your Game for Mobile
ROBLOX is going increasingly mobile and, as evidenced by the 1.2 million new mobile installs this summer, our mobile player numbers are rising quickly. That being the case, we have added a new configuration option for game developers that allows ...
| October 13, 2014 -
Meet the Team Behind the GCC-Winning Horror Hit, Confined
With the first-ever ROBLOX Game Creation Challenge in the books, we’ve played some of the best, most original horror games on ROBLOX yet. The Game Creation Challenge winner, Confined, a Story of Death and Shadow , blew us away. How did this ...
| October 9, 2014 -
Take Control of Who Can Interact With You on roblox.com
While we have a dedicated team of moderators and automated systems that ensure everyone on ROBLOX has a positive and productive experience, we also strive to give our community members the power to make their time on ROBLOX as great as it can be
| October 02, 2014 -
Script Analysis Tool Highlights Possibly Game-Breaking Errors
The Studio team is always working to ensure that our building and development kit is as robust and easy to use as possible, and we believe this update speaks precisely to that notion.
| October 2, 2014 -
Scares Abound in BLOXtober 2014
Today is the first day of the month-long Halloween celebration we know on ROBLOX as BLOXtober. We’re kicking things off with 13 days of gifts, but there will soon be much more, including the official Halloween game event, known as Hallow’s Eve
| October 1, 2014