Blog
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ROBLOX Teaches Coding at Bay Area Elementary School
ROBLOX is all kinds of fun, but there’s no doubt that our community members gain valuable life skills by engaging in the creative process of going from gamer to game creator. Coding, digital modeling, communication, entrepreneurship, business savvy – these are all things anyone can pick up by participating in ROBLOX’s bustling creator community. Even educators have started taking notice of ROBLOX’s potential as a learning tool, and we’re working to make that more common – starting locally. A couple weeks ago, five members of the ROBLOX team headed to the E.R. Taylor Elementary School in our Bay Area home to introduce basic coding to a group of roughly 70 third- through fifth-graders. That might seem too young to start building and coding in ROBLOX Studio, but today there really is no “too young” to start absorbing tech knowledge.
| February 9, 2015 -
Friends and Followers Makes ROBLOX More Social, and Even More Fun
ROBLOX has more than 4.5 million active players every month. Many of you have told us that you would like a more comprehensive social experience. You would like to be able to play and join games with your Friends. You would like to be able to gauge how you’re doing, in any game, in relation to your Friends. You would like to be able to create games with these social aspects in mind. Basically, you’ve told us that friends should be able to play and compete with one another – easily. Friends and Followers is a new way of making social connections on ROBLOX, and a feature that lays the groundwork for these exciting social gameplay and game development possibilities.
| February 4, 2015 -
Top ROBLOX Developers Convening in March for GDC and RDC
The 2015 ROBLOX event season is quickly approaching, and we’re getting ready to kick it off with a big splash in March. Not only will ROBLOX have a booth full of staff and community developers at this year’s professionals-only Game Developers Conference (GDC), but we’ll be hosting our own ROBLOX Developers Conference (RDC) in downtown San Francisco immediately after GDC ends. From March 4th through the 8th, and with the help of many top ROBLOX creators, we’ll be showcasing our platform in various arenas and bringing together our virtual community for real-world learning.
| February 2, 2015 -
Top ROBLOX Developers Convening in March for GDC and RDC
The 2015 ROBLOX event season is quickly approaching, and we’re getting ready to kick it off with a big splash in March. Not only will ROBLOX have a booth full of staff and community developers
| February 2, 2015 -
Who Made Mad Paintball? A Chat with the Developers
Our newest Twitch show goes behind the scenes of some of your favorite ROBLOX games, and delves into what makes them tick. We just wrapped up our second episode, in which we got the chance to speak with the creators behind Mad Paintball , loleris and Pyrolysis , about their experience creating one of the biggest games on ROBLOX. Many people might not know that Mad Paintball is made by a team of devs. Loleris is credited with the concept and initial development, but he’s recruited the help of other ROBLOX builders to make maps. More recently, he brought on Pyrolysis, who has been making a lot of the updates and improvements to the game during the first month of 2015. Two of those updates include new game modes, both of which are set to release very soon: Escort and Payload.
| January 30, 2015 -
How Engaging With Players In and Out of ROBLOX Makes Your Game Better
Game development is about so much more than building a game and publishing it. The games you see on the front page of ROBLOX consistently have something in common: the developers continue to improve their games, keeping them fresh with new content and finding new and innovative ways to engage with players. Many developers are using social media and video streaming as a way to not only promote their game pre-release, but also keep the excitement going. You may have seen members of the Mad Studio team streaming the development of new modes for Mad Paintball on Twitch. On Twitter, if you check the hashtag #ROBLOXDev, you’ll find many users posting progress of their builds. And then there’s Taymaster , who has been pulling all the right levers on social media over the last year to keep his games popular and fresh.
| January 26, 2015 -
The Latest and Greatest ROBLOX Twitch Channels
Throughout 2014, we worked to not only launch and grow the ROBLOX Twitch channel, but help you — the gamers of the ROBLOX community — get your own streams up and running. Part of this was the monthly streaming leaderboards, with which we rewarded top broadcasters for entertaining viewers, being active, and doing unique and noble things live on camera. December was the final leg of the leaderboard program, and this post shows you who, of the 2,170 people who streamed ROBLOX to Twitch, topped the charts at the close of the year. We’re going to find new ways to make Twitch streaming even more fun in 2015, so stay tuned to twitch.tv/roblox .
| January 20, 2015 -
Let It Snow with ROBLOX’s Winter Games 2015
Winter is in full force here at ROBLOX, and with it come the 2015 Winter Games ! For the rest of January you’ll have the chance to earn eight awesome ROBLOX hats and gear items. We’ve called upon the talented ROBLOX community to create winter themed versions of some of the most popular games. Apocalypse Rising, Flood Escape, ROBLOX Top Model, and Reason 2 Die headline this year’s event, all dusted with fresh powder, and looking cooler than ever.
| January 19, 2015 -
Tell Us What You Think About Our New Twitch Show
Yesterday we premiered our brand new Twitch show, known simply (and tentatively) as the Developer Showcase. On it we interviewed DevAdrian, the creator of the new hit game, Risky Strats. It’s an ambitious show for us, requiring new equipment and a lot more planning than The Next Level, but it’s worth it because we can simultaneously show off cool ROBLOX games and hear how they are made, straight from the people who make them. If you missed the Twitch stream, fear not; right below is the entire show. Give it a watch!
| January 17, 2015 -
Meet the Mastermind Behind Risky Strats
We got the chance to chat with DevAdrian about Risky Strats and how he went about making a real-time strategy game on ROBLOX. For the uninitiated, Risky Strats is a game where each player controls an army.
| January 13, 2015 -
Dummiez Cracks the Code with the Unique, Unpredictable Quarry
When you first spawn into The Quarry , you see nicely decorated terraces leading to a hole. The environment is pretty, you might bump into one of the other nine players, and there are a few friendly NPCs with which to interact, but it doesn’t l...
| January 10, 2015 -
The Top Games of 2014
When you’re in a game, concentrating on throwing knives or mining gems, it’s hard to step back and think about just how expansive ROBLOX is. But with 4.5 million active users each month, and a game library that could last you
| January 09, 2015 -
Behind the Scenes at ROBLOX Hack Week 2014
Before adjourning for the holiday season, the entire ROBLOX team gathered for an afternoon of excitement and innovation in the form of Hack Week presentations. What is Hack Week?
| January 7, 2015 -
The New Class of Developers Are Turning Games into Their Playground
This article originally appeared on Gamasutra.com The gaming industry is evolving. You can see that in the rise of indie games — games that in the past wouldn’t have been even a blip on the mainstream radar — and sandbox titles that allow players to mold their own experiences. Today, games like Gone Home and Depression Quest push the boundary of what is even considered a game. Minecraft and Rust and Project Spark let players make the game to varying degrees. For the first time in the industry’s history, small voices are shaping the future; gaining more attention and weight. Video games are no longer what big publishers tell us they are. They’re what gamers want them to be. At ROBLOX we have an interesting perspective on the evolution of gaming. As a game creation platform, all the games on our website are made by users, and it’s their interests and passions that determine what games succeed.
| January 2, 2015 -
Watch the Year in Review from a Gamer’s Perspective
We’re on the cusp of a new year, but before we turn the page to 2015 and start anew, we want to take a trip through 2014 by looking at some of the trends and top games of the year.
| December 31, 2014 -
Watch the Year in Review from a Gamer’s Perspective
We’re on the cusp of a new year, but before we turn the page to 2015 and start anew, we want to take a trip through 2014 by looking at some of the trends and top games of the year. Maxxz, a ROBLOX veteran and our official game reviewer, is your tour guide. See what unfolded over the last 365 days in his retrospective video!
| December 31, 2014 -
Admins Pick Their Favorite Games of 2014: Part 2
There are so many awesome games that came out on ROBLOX this year. We asked members of the ROBLOX team across the whole company to tell us their favorite games of 2014, so you have an inside look at the kinds of games we love. We got such a big response we had to split this into two articles! Here’s part two of the series.
| December 29, 2014