Blog
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The Evolution of Voxels in Video Games
How do you represent objects and terrain in a 3D video game? A partial list includes triangle-meshes (very common), geometric primitives (ROBLOX), and height maps (terrain). Today I’m going to talk about another way of modeling objects and t...
| December 27, 2011 -
A Brief History of Physics in Video Games
Objects in the real world operate under the laws of physics – so it seems quite intuitive that everything in video games (console, PC, online, mobile, arcade) should as well. The graphics world has evolved towards hardware acceleration on dedica...
| December 14, 2011 -
Data: Only the Most Valuable Thing in the World
The ROBLOX data centers are about to get toasty – today we’re releasing our data persistence API to ROBLOX game developers! Data persistence will allow place builders to save information about players in their games (and load it when those pla...
| April 14, 2011 -
Pondering the Future of Social Gaming
Gaming has always been a social activity. Recent excavations of an ancient house in Jordan uncovered an 8,000 year old limestone Mancala board. For more information on the history of games check out some even earlier Hunter / Gatherer games . Ther...
| November 4, 2010 -
Focusing on Performance
I’ve been talking to a bunch of you and I know that everyone wants more performance. ROBLOX users will achieve ultimate happiness when we have a 1,000,000 block world with 1,000 players updating at 100 FPS (frames per second). No promises on whe...
| May 13, 2009 -
Vehicle Mania!
We released a new game object today – the “Vehicle Seat”. Vehicle seats automate a bunch of things to create easily drivable, online multiplayer vehicles. We’ve also added some prototype vehicle chassis to the toolbox. You can get vehicle ...
| May 5, 2009 -
Building Against the Grain
News Flash! An earth-shattering breakthrough has been made by Robloxian scientists! The universe, previously thought to be entirely composed of shiny plastic bits, has been revealed to contain at least one other fundamental material! Excitedly ...
| March 18, 2009 -
It’s the Economy…
A fabulous new release is upon us! ROBLOX may never be the same! We have two major features in this release, both relating to the economy. The RoblEX Currency Exchange Most of you won’t remember some of the crazy promises we made about deliver...
| November 21, 2008 -
ROBLOX Brings You…
Being a real clothes horse myself, I recognize the hitherto unmentionable tragedy that is the ROBLOXian fashion scene. It’s dismal. I say to you now ROBLOXia, no more! ROBLOX brings you shiny new shirts and pants! But that’s not all! Look at t...
| April 24, 2008 -
More Character Visuals
My work on the Roblox character continues. As everyone saw in my last post, slick-looking mesh hair sitting on top of our blocky Roblox character created a rather freaky-looking monster. No one on the team thought it was ok to turn all Ro...
| May 8, 2007