Blog
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BLOXcon Chicago: The Day in Pictures
Greetings from BLOXcon Chicago! It’s been a huge day for the ROBLOX staff — whether we were manning booths, running contests, giving keynote presentations on stage or running the Hackathon. Now, as the event slowly draws to an end, we wanted t...
| July 13, 2013 -
Become a More Efficient Builder with These Studio Tricks
After mentioning the ability to select individual parts from a model in last week’s Feedback Loop , we were surprised to find how many of our builders were enthralled with, and grateful for, what we thought was a relatively minor suggestion. Ala...
| July 10, 2013 -
How the Top-Rated Games Earn Your “Thumbs Up”
Various changes have hit the ROBLOX Games page in the past couple of weeks. The “Top Earning” sort allows users to see which games are able to rake in the most amount of Robux. The thumbs up/thumbs down rating system gives you the power to v...
| July 9, 2013 -
Spotlight: Chadthedestroyer2 and After the Flash: Darkness
Inspired by other builds he had enjoyed playing on ROBLOX, chadthedestroyer2 decided to give “post-apocalyptic survival” games a shot. The result was a series of popular ROBLOX titles called After the Flash . Though each game looks radically ...
| July 8, 2013 -
Weekly ROBLOX Roundup: July 7th, 2013
Every week, we’re busy telling the stories behind our platform, our technology and our place in the gaming and technology industries. For those of you who catch up with ROBLOX over the weekend, the Weekly ROBLOX Roundup collects the best stuff t...
| July 7, 2013 -
A Look at BLOXcon Chicago’s Community-run Booths
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| July 6, 2013 -
New “Liquid” Games Page Makes Blank Margins a Thing of the Past
The ROBLOX Web Team is always looking to update and improve ROBLOX.com to further empower our builders, developers and gamers. We are on a never-ending quest to ensure that great games and content get as much visibility as possible.
| July 05, 2013 -
Feedback Loop: Dynamic Lighting Advances, Studio Tips and More
99% of the content available on ROBLOX is created by our passionate community of builders. In Feedback Loop — the spiritual successor to the long-running Responding to User Feedback series – we respond to builders’ grand ideas for ROBLOX ...
| July 3, 2013 -
Six Amazing Sci-Fi Themed Environments
We’re consistently blown away by some of the creations our intrepid builders are able to create using ROBLOX. Their creativity inspires us, as well as those who get the chance to experience their vision in ROBLOX. This may come as a total surpri...
| July 2, 2013 -
Redeem ROBLOX Cards in July, Get Great Hats and Gear
Every month, we release a new set of exclusive virtual goods you can only obtain by redeeming ROBLOX cards from particular retailers around the world. That means when you’re turning your prized red slice of ROBLOXia into a Builders Club subscrip...
| July 1, 2013 -
Weekly ROBLOX Roundup: June 30th, 2013
Every week, we’re busy telling the stories behind our platform, our technology and our place in the gaming and technology industries. For those of you who catch up with ROBLOX over the weekend, the Weekly ROBLOX Roundup collects the best stuff t...
| June 30, 2013 -
BLOXcon Is Coming! Which Staff Will be Where?
With this summer’s BLOXcon happening only two weeks from now in Chicago, we thought it would be a good idea to tell you which of your favorite ROBLOX admins will be at which location (we can’t all go to all three, we have jobs to do here at HQ).
| June 29, 2013 -
Spotlight: ManyFireman’s Ro-Scania Trucking Simulator
Building vehicles, both in real life and virtual worlds, is a complex process that involves many moving parts and an appreciation for physics. It’s easy to take the process for granted–most games feature them prominently and put you in control...
| June 28, 2013 -
Don’t Underestimate the Value of a Strong Core
If you’re a game developer, the one thing you probably want more than anything else is a devoted following of players who can’t get enough of your game – we’ll call them “core players.”
| June 27, 2013 -
Test the Paid Access Beta, Share Your Thoughts
You’ve probably noticed over the last month that we’re making significant moves to give you new paths to success and encourage creation and discovery of quality games. While we’ve already launched thumbs up/thumbs down game ratings and the ...
| June 26, 2013 -
Developer’s Journal: Random Map Generation with TheGamer101
Hey guys, I’m TheGamer101 . You might recognize me as the creator of several popular ROBLOX games, including Sword Fighting Tournament , Ultimate Assassin’s Creed , and King of the Hill (the latter of which is the subject of this article)....
| June 25, 2013 -
Dynamically Lighting ROBLOX Mobile
You’ve probably noticed by now that the lights are on in ROBLOX Mobile. As with many significant rendering updates, getting dynamic lighting to illuminate iPhone and iPad screens was a tricky endeavor that brought our engineers face to face with some
| June 24, 2013