Blog
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New Font Engine Makes GUI Text Clearer Than Ever
ROBLOX’s updated font engine is more robust, both in Studio, and in game. Join any game that you love playing and take a look at the letters in the text of any GUI–they are sharper and easier to read.
| September 04, 2013 -
Get Ninja Items for Redeeming ROBLOX Cards in September
Every month, we release a new set of exclusive virtual goods you can only obtain by redeeming ROBLOX cards from particular retailers around the world. That means when you’re turning your prized red slice of ROBLOXia into a Builders Club subscrip...
| September 3, 2013 -
Vote for the Final ROBLOX Hall of Fame 2013 Winners
We’ve already announced a whopping 16 Hall of Fame 2013 winners, but there’s so much fantastic stuff being built on ROBLOX that we’re going to announce another six winners (in six new categories) at the Virtual BLOXcon later this month. The ...
| September 2, 2013 -
Weekly ROBLOX Roundup: September 1st, 2013
Every week, we’re busy telling the stories behind our community, our technology and our place in the gaming and technology industries.
| September 01, 2013 -
Nine Days Remain to Enter the Virtual BLOXcon Game Contest
Last week, we kicked off a Virtual BLOXcon Game Contest, giving you the opportunity to have your BLOXcon-themed game featured at the big event on Saturday, September 21st. We know making a game and building a place are both time-consuming process...
| August 31, 2013 -
Crossfire: TheGamer101 & Loleris Talk Sword Fighting
Creativity and sharing are two qualities that fuel ROBLOX, and it’s in that spirit that we created Crossfire, a series where we chat with ROBLOX game developers about their game design choices.
| August 30, 2013 -
Labor Day Weekend Sale Runs This Friday Through Monday
Monday is Labor Day, and we can think of no better way to celebrate than a sale! Throughout the weekend, we’ll be debuting new items, putting certain items on sale, publishing community-created re-textures, temporarily bringing back offsale items
| August 29, 2013 -
Preview ROBLOX Studio’s Better, Faster Dragger Tool
It’s been a while since we told you anything new about ROBLOX Studio, but it’s a constant work in progress and a focus of our engineering core.
| August 27, 2013 -
Exploring the Possibilities of Articulated Physics in ROBLOX
We’ve been working on testing and implementing a new articulated physics engine, which will offer more robust support for joints and motors, and more accuracy.
| August 27, 2013 -
Six Awesome Builds You Need to See to Believe
If it seems like we’re featuring more community-created games and worlds lately, it’s because we are — with your help, we’re finding more incredible uses of ROBLOX’s tools and becoming more connected with the building and development communities.
| August 26, 2013 -
Weekly ROBLOX Roundup: August 25th, 2013
Every week, we’re busy telling the stories behind our platform, our technology and our place in the gaming and technology industries. For those of you who catch up with ROBLOX over the weekend, the Weekly ROBLOX Roundup collects the best stuff t...
| August 25, 2013 -
Spotlight: REDALERT2, Creator of Sandbox
Sandbox is a truly unique title on ROBLOX–and as evidenced by its over 10 million plays, gamers and builders alike tend to agree. The goal of the game runs parallel to our foundation: build awesome things, and share them with your friends. RED...
| August 24, 2013 -
Your Creation Could Be Featured at the Virtual BLOXcon on 9/21
As you probably know by now, we’re hosting a Virtual BLOXcon less than one month from today. Roughly 0.1% of ROBLOX’s population could actually attend one of this summer’s in-person BLOXcons, so this online event will give everyone a chance...
| August 23, 2013 -
Outlines: Simple Appearance, Complex Technology
Last month, ROBLOX launched a new rendering feature known as “outlines.” Outlines essentially draw a black border around all the edges you see in ROBLOX worlds; helping to establish a more unified aesthetic between the vast array of creations...
| August 22, 2013 -
Binary File Format Cuts Studio Load, Save and Upload Times
Three months back, we announced our transition toward a binary file format and explained how the technology has achieved a 100x reduction in the file size of ROBLOX places and a 5-10x reduction in load/save time.
| August 21, 2013 -
Feedback Loop: Sounds & Music, Group Ranks, Badges and More
99% of the content available on ROBLOX is created by our passionate community of builders. In Feedback Loop – the spiritual successor to the long-running Responding to User Feedback series – we respond to builders’ grand ideas for ROBLOX and question
| August 20, 2013 -
Building ROBLOX Battle, Part 3: Metrics and the Big Picture
Our Games Team has been spending significant time making ROBLOX Battle as robust and feature-rich as it can be. We’ve already covered some of the more interesting updates, including the core gameplay mechanics that have been introduced recently and l
| August 19, 2013