Blog
-
Lightning Fast Loads: Streaming Is Enabled!
Last month, we talked with ROBLOX Engineer Yunpeng Zhu about prototyping and testing our new streaming parts system in our test environment. After gathering a ton of useful feedback we’re proud to announce that this new feature has been implemented
| October 24, 2013 -
The Winners of the BLOXtober Costume Contest
Before we announce the winners of the BLOXtober Costume Contest, let’s step back and look at just how it shook out. In total, we received 17,000 costume submissions over the course of a roughly three-day entry window. We then launched into the w...
| October 23, 2013 -
Halloween 2013: The Witching Hour Is Now Open to Everyone
BLOXtober continues this week with a big Tuesday announcement: our 2013 Halloween game, The Witching Hour, is now open for everyone to play ! Those of you who paid for early access during either the 1,000- or 500-ROBUX phase will receive your excl...
| October 22, 2013 -
Tired of Your Username? Change It!
ROBLOX has been growing quickly for upwards of six years. In that time, many members of our community have grown along with us — so much so that some builders no longer feel their username accurately represents who they are on ROBLOX, and what t...
| October 22, 2013 -
Weekly ROBLOX Roundup: October 20th, 2013
Every week, we’re busy telling the stories behind our community, our technology and our place in the gaming and technology industries.
| October 20, 2013 -
The Implementation and Effect of New Water
“Terrain” water has existed in ROBLOX for the last year and a half and, while the physics have always behaved in satisfyingly realistic fashion, the appearance left something to be desired.
| October 19, 2013 -
Promote Your Costume Contest Entry and Win Prizes!
Today, hot on the heels of the early-access period for The Witching Hour , we have even more exciting BLOXtober news to share: the costume contest is now open for voting! With hours upon hours of adventure waiting to be unlocked in The Witching H...
| October 18, 2013 -
Introducing ROBLOX Halloween 2013: The Witching Hour!
We’re proud to present the official game event of BLOXtober 2013: The Witching Hour! The game is available with Paid Early Access starting today for the price of $1,000 ROBUX–early access means you’ll get the jump on collecting items and gear
| October 17, 2013 -
Group Dynamic: Samurai, Light Fights, Naval Warfare and More!
The world of groups within ROBLOX is ever-expanding. I’ve always known groups as a large part of the ROBLOX experience, but I had no idea how deep the rabbit hole went until I started investigating them in the first entry of this series . Suffic...
| October 15, 2013 -
Get Creative in the BLOXtober Costume Contest!
BLOXtober continues today with the launch of a costume contest! This is your chance to piece together a creative Halloween costume for your character and, using the new outfits feature, enter it to win a yet-to-be-announced virtual item. While we’re not revealing what the prize is just yet, we will say that the top three costumes will be integrated into our Halloween game, which launches later this week, with a mid-event update. Anyone who wears that costume into the game will receive a useful item. Here’s how it works.Here’s how it works.
| October 14, 2013 -
Weekly ROBLOX Roundup: October 13th, 2013
Every week, we’re busy telling the stories behind our community, our technology and our place in the gaming and technology industries. For those of you who catch up with ROBLOX over the weekend, the Weekly ROBLOX Roundup collects the best stuff to hit our various avenues of publication in the last week. This time: two great articulated physics demos, an inside look at the creation of crazyman32′s Nuclear Simulation, games taking advantage of the sounds feature, a dodgeball-themed Crossfire, a Spotlight on starmarine614, body packages for everyone, Laserbike Racing, and other bits and pieces. Enjoy.
| October 13, 2013 -
Spotlight: Starmarine614′s Theme Park Success Story
We interviewed starmarine614 back in July, shortly after the introduction of Paid Access. We chatted with him because a, which was still in beta at the time, was the first game to find significant success using the feature. We told him then to contact us when he was finished building his project, so I wasn’t surprised to get a message from him on ROBLOX a few days ago that read: “It’s finished, and it’s picture-ready.”
| October 12, 2013 -
Body Packages Now Available to All ROBLOXians
Being that it’s BLOXtober and we’d like to see all of you running around in any costume you can dream up, we’ve decided the time is right to open our selection of body packages to everyone. Body packages are full makeovers of the standard ROBLOX character — complete with anything from hulking armor to penguin fins to peg legs — and have long been a small benefit of a Builders Club membership. This is not a Halloween special. From here on out, body packages will release initially as Builders Club exclusives, then soon become available to any ROBLOXian who wants them. While most body packages have already made the transition, there are a few we have yet to make available to everyone. That will happen next week.This is not a Halloween special. From here on out, body packages will release initially as Builders Club exclusives, then soon become available to any ROBLOXian who wants them. While most body packages have already made the transition, there are a few we have yet to make available to everyone. That will happen next week.
| October 11, 2013 -
Crossfire: Stickmasterluke and Alexnewtron Talk RO-Dodgeball
Creativity and sharing are two qualities that fuel ROBLOX, and it’s in that spirit that we created Crossfire, a series where we chat with ROBLOX game developers about their game design choices. For this outing, we interviewed alexnewtron and sti...
| October 10, 2013 -
Crossfire: Stickmasterluke and Alexnewtron Talk RO-Dodgeball
Creativity and sharing are two qualities that fuel ROBLOX, and it’s in that spirit that we created Crossfire, a series where we chat with ROBLOX game developers about their game design choices.
| October 10, 2013 -
Sounds Bringing ROBLOX Games to Life
The a has been out for two weeks today, and already many of our intrepid game developers have started experimenting with the feature–in some cases, they are actually building entire games around custom sounds (though we’ll touch on these particular games when they’ve had a bit more time in development)! We dug through the Games list to find some of the best uses of ROBLOX sounds yet.
| October 9, 2013 -
Exploring the Possibilities of Articulated Physics, Part 2
We have a vision for ROBLOX where builders can create complex mechatronic constructs and simulate them in real time with other players.
| October 08, 2013