
Blog
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ROBLOX Hosting a Hackathon at Game Conference 2012
Do you consider yourself an elite ROBLOX game designer? Do your friends secretly marvel at your architectural competence and scripting prowess? Can you produce under the pressure of limited time? If so, we invite you to bring your laptop to a and join us for a continuous, all-day Hackathon. The ROBLOX Game Conference 2012 Hackathon will let attendees take a break from the festivities and enjoy a session of ROBLOX creation. Every 20 or so minutes, a ROBLOX developer will unveil a new puzzle, challenging users to complete it in a given period of time.The ROBLOX Game Conference 2012 Hackathon will let attendees take a break from the festivities and enjoy a session of ROBLOX creation. Every 20 or so minutes, a ROBLOX developer will unveil a new puzzle, challenging users to complete it in a given period of time.
| June 8, 2012 -
Testing the Accuracy of ROBLOX Physics with Potato Cannons
ROBLOX is built on a comprehensive physics engine, and our developers are constantly optimizing it so it can handle interactions between more physics objects and players, in an increasingly accurate and consistent way. We recently put our engine to the test with a new projectile-motion simulator – and most satisfying armament – the a. According to the results, which we describe in this article, we’re on the right trajectory.
| June 7, 2012 -
The Water Is Running in ROBLOX
Water has arrived in ROBLOX. What many see as an essential, but essentially mundane part of life, we see as a game-changer. That’s because it’s more than just a texture. ROBLOX’s water comes with comprehensive physics simulation, meaning your ROBLOX character and the physical objects in your ROBLOX world behave as realistically in water as they do on land. You can wade on the surface and dive to the depths, create boats and motorized propellers, design rivers and falls with flowing rapids, and more. We’ve opened the floodgates to new genres of games and given game designers a new dynamic that begs experimentation.That’s because it’s more than just a texture. ROBLOX’s water comes with comprehensive physics simulation, meaning your ROBLOX character and the physical objects in your ROBLOX world behave as realistically in water as they do on land. You can wade on the surface and dive to the depths, create boats and motorized propellers, design rivers and falls with flowing rapids, and more. We’ve opened the floodgates to new genres of games and given game designers a new dynamic that begs experimentation.
| June 5, 2012 -
ROBLOX Studio 2.0 Beta Out Now
The public beta for ROBLOX Studio 2.0, the latest version of ROBLOX’s game-development application, is now available. You can download it a and give us your feedback on our a. Please note that this beta is for Windows users only; ROBLOX Studio for Mac already uses our new framework and interface. Installing Studio 2.0 will not interfere with Studio 1.0, so you’ll be able to use both at the same time. Your feedback is the most important part of this beta test. As you experiment with Studio 2.0, make specific, well documented notes that will help us identify areas that still need polish. The following points are a few relevant things to consider.Your feedback is the most important part of this beta test. As you experiment with Studio 2.0, make specific, well documented notes that will help us identify areas that still need polish. The following points are a few relevant things to consider.
| June 4, 2012 -
How to Build a FPS in 15 Minutes with ROBLOX
By the time the ROBLOX Content Team finished developing a, we had accumulated a number of powerful scripts that quickly turn a standard ROBLOX game into a class-based, first-person shooter (FPS). Recognizing the power of the scripts, we packaged them in a FPS plugin for a and put them to the test.
| June 1, 2012 -
How to Build a FPS in 15 Minutes with ROBLOX
By the time the ROBLOX Content Team finished developing ROBLOX Base Wars FPS, we had accumulated a number of powerful scripts that quickly turn a standard ROBLOX game into a class-based, first-person shooter (FPS).
| June 1, 2012 -
Responding to User Feedback, V4
Ever since we made the request for your ROBLOX “Top Three ,” we’ve been combing through the feedback and responding to your most insightful comments and pertinent questions. This week, John Shedletsky, ROBLOX’s Creative Director and Conten...
| May 31, 2012 -
ROBLOX Game Conference: Events, Presentations and Activities
With ROBLOX Game Conference 2012 44 days away, we’re working toward finalizing a schedule of events, presentations, feature demos, challenges and more. You can now buy a ticket for just $10; the sooner you buy, the more in-game gear you rece...
| May 30, 2012 -
Weekly ROBLOX Roundup: May 27, 2012
Every week, we’re busy telling the stories behind our platform, our technology, and our place in the gaming and technology industries. For those of you who catch up with ROBLOX over the weekend, the Weekly ROBLOX Roundup collects the best stuff ...
| May 27, 2012 -
Weekly ROBLOX Roundup: May 27, 2012
Every week, we’re busy telling the stories behind our platform, our technology, and our place in the gaming and technology industries.
| May 27, 2012 -
Join ROBLOX for a Network Performance Playtest Today at 4:30 PST
We at ROBLOX ultimately want all of our users to be able to create anything they imagine: everything from fast, competitive games to massive, detailed structures, and have them all run silky-smooth. As part of this grand vision, the ROBLOX Content...
| May 25, 2012 -
ROBLOX Game Conference: $10
Exciting news: We’ve reduced ROBLOX Game Conference ticket prices to $10 each! Why are we doing this? Don’t we have any business sense? Aren’t we going to lose money on each and every ticket sold? The answers are: 1) I’ll tell you, 2) I...
| May 24, 2012 -
ROBLOX Studio 2.0 Nearing Public Beta Testing
Update, 2/1/2013 : the ROBLOX Studio 2.0 beta has ended and this blog post is now completely, totally, utterly out of date! For information and download instructions on the latest and greatest build, ROBLOX Studio 2013, please see this article . R...
| May 23, 2012 -
ROBLOX Studio 2.0 Nearing Public Beta Testing
ROBLOX is pleased to announce the upcoming release of ROBLOX Studio 2.0, the application that lets you create, test and publish ROBLOX games. While Studio 2.0 features a cleaned-up and polished interface
| May 23, 2012 -
Behind the ROBLOX Booth at Maker Faire 2012
If I had to sum up Maker Faire Bay Area 2012 in 10 words, I’d say, “a little bit of everything, nothing run-of-the-mill.” Last weekend, the San Mateo County Event Center was packed with DIY creators, tech companies, schools and organizations
| May 22, 2012 -
User Feedback v3
Ever since we made the request for your ROBLOX “Top Three,” we’ve been combing through the feedback and responding to your most insightful comments and questions. This week, John Shedletsky, ROBLOX’s Creative Director and Content Lead, el...
| May 21, 2012 -
Weekly ROBLOX Roundup: May 20, 2012
Every week, we’re busy telling the stories behind our platform, our technology, and our place in the gaming and technology industries. For those of you who catch up with ROBLOX over the weekend, the Weekly ROBLOX Roundup collects the best stuff ...
| May 20, 2012