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Blog
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Build Bigger Than Ever Before
When we released voxel terrain in 2011, we realized that creators had to adhere to a narrowly defined set of rules. As with any major release, we kept a steady ear to the ground
| December 7, 2013 -
We’re Castin’ BLOX Tomorrow, Live on YouTube
The inaugural BLOXcast livestream is set to begin tomorrow morning at 10 a.m. Pacific Time on the ROBLOX YouTube channel. We’ll be doing an interactive Q&A session, making a few exciting announcements, and streaming gameplay
| December 06, 2013 -
Spotlight: Treyreynolds’ Thrilling Gameplay Scripts
If you’ve ever been high in the atmosphere on a plane or nearly touched the clouds in a sky-scraper, you might have found yourself pondering the idea–no, not acting on it–of jumping out and experiencing flight.
| December 05, 2013 -
Redeem ROBLOX Cards in December & Get Holiday Items
Every month, we release a new set of exclusive virtual goods you can only obtain by redeeming ROBLOX cards from particular retailers around the world.
| December 4, 2013 -
After Two Months, ROBLOX Devs Have Earned $29,000+ via DevEx
ur Developer Exchange program has been available for two months now, and we’ve been keeping a close eye on the numbers to determine not only how developers are leveraging the new system, but which direction this should go in the future.
| December 3, 2013 -
After Two Months, ROBLOX Devs Have Earned $29,000+ via DevEx
Our Developer Exchange program has been available for two months now, and we’ve been keeping a close eye on the numbers to determine not only how developers are leveraging the new system, but which direction this should go in the future. As wit...
| December 3, 2013 -
Boom! Giftsplosion 2013 Is Here
In the spirit of the holiday season, we’re releasing 12 mystery gift boxes over the course of 12 days – December 1st through the 12th. One gift will appear each day, and you can earn it by completing the cryptic challenge associated with it.
| December 02, 2013 -
Weekly Roundup: December 1st, 2013 [Bonus: Contest Winners!]
Every week, we’re busy telling the stories behind our community, our technology and our place in the gaming and technology industries.
| December 1, 2013 -
ROBLOX Game Marketing 101
So, you’ve made a game. Maybe it’s your first attempt. Maybe it’s the first thing you’ve created that you’d deem “acceptable for public consumption.”
| November 30, 2013 -
What We’re Playing Over Thanksgiving Break
We eat and breathe video games, whether we’re here at HQ developing ROBLOX, on our consoles and PCs at home, or on our phones and tablets at lunch. We can’t get enough.
| November 29, 2013 -
Crossfire: We Catch Fire with SmoothBlockModel and Ozzypig
Creativity and sharing are two qualities that fuel ROBLOX, and it’s in that spirit we created Crossfire, a series where we chat with ROBLOX game developers about their game design choices. For this outing, we interviewed SmoothBlockModel and Ozz...
| November 27, 2013 -
New Building/Scripting Tutorials Now Available on YouTube
We want as many people as possible to jump into ROBLOX Studio, build anything they can imagine, and contribute to our ecosystem of user-generated games.
| November 25, 2013 -
Spotlight: A Bit of Everything with SONICTHEHEDGEHOGXX
Take a trip through Venezia sometime to ease your mind. There’s something calming about the aesthetic of the city that forces a grin every time you’re in it. No stranger to building mega titles on ROBLOX, SONICTHEHEDGEHOGXX has a lot on his plate.
| November 22, 2013 -
ROBLOX Welcomes Microsoft and Sony to Our Home in the Cloud
This will probably come as no surprise, but our staff is populated by gaming enthusiasts. We spend our lives working to make ROBLOX the best gaming experience out there, and part of that means keeping a vigilant eye on our industry.
| November 21, 2013 -
Black Friday Sale: Vote On Gear, Hats, Packages
With Black Friday right around the corner, we thought now would be a perfect opportunity for you to be vocal about the types of gear and hats you’d like to see featured during this year’s sale.
| November 20, 2013 -
Test Advanced Game Dev Feature, the Lua Debugger
Over the last year, we’ve made ROBLOX look better and run more efficiently, released a new version of ROBLOX Studio, and even open-sourced code written by our team of pro game developers for your reference.
| November 19, 2013 -
Space Knights: The Development of a Front-Page Game
A couple of weeks ago, Sorcus unveiled that Space Knights was developed by the Games Team in an experiment to better understand the trials and tribulations of an everyday ROBLOX game developer. We learned a lot from this experiment
| November 19, 2013