Blog
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Crossfire: Gusmanak and DeadzoneZack Talk Game Design
Creativity and sharing are two qualities that fuel ROBLOX, and it’s in that spirit that we introduce Crossfire, a new series where we chat with ROBLOX game developers about their design choices and other ROBLOX topics.
| April 06, 2013 -
Be Part of the ROBLOX Maker Faire Experience!
One of the best things about being headquartered in San Mateo, California, is we’re a hop, skip and a jump from the grounds of an incredible, annual West Coast event: Maker Faire Bay Area . For the second year in a row, ROBLOX will be showcasing...
| April 5, 2013 -
Bye Bye Bevels: The First Step Toward Our New Look
Last week, we notified you of some rendering changes we would be implementing in order to enhance performance while simultaneously setting the stage for our future look, which will include dynamic lighting and an updated, unified aesthetic.
| April 04, 2013 -
ROBLOX’s Browser-Based and Native-Client Gaming Hybrid
The advent of broadband internet has revolutionized the way video games are distributed. 10 years ago, the idea of downloading, streaming or playing in a web browser what was traditionally boxed and sold on store shelves was almost unbelievable. T...
| April 3, 2013 -
The Success and Making of the 2013 ROBLOX Egg Hunt
The ROBLOX 2013 Egg Hunt has become the most popular event we’ve ever thrown on our platform. We thought we’d take some time to share some of the staggering numbers the game has accumulated in the last week (nearly 2.5 million players and 20,0...
| April 2, 2013 -
ROBLOX Blog Team Makes Game So Good, It’s Unreal
Coming from backgrounds in journalism, we blog writers know a thing or two about media and editorial. What we don’t know is how to design the ultimate ROBLOX game. Or so we thought. Gaming innovators. “It just sort of happened,” recalled Ala...
| April 1, 2013 -
ROBLOX Blog Team Makes Game So Good, It’s Unreal
Coming from backgrounds in journalism, we blog writers know a thing or two about media and editorial. What we don’t know is how to design the ultimate ROBLOX game.
| April 1, 2013 -
Weekly ROBLOX Roundup: March 31st, 2013 (GDC 2013 Edition)
Every week, we’re busy telling the stories behind our platform, our technology and our place in the gaming and technology industries. For those of you who catch up with ROBLOX over the weekend, the Weekly ROBLOX Roundup collects the best stuff t...
| March 31, 2013 -
Weekly ROBLOX Roundup: March 31st, 2013 (GDC 2013 Edition)
Every week, we’re busy telling the stories behind our platform, our technology and our place in the gaming and technology industries.
| March 31, 2013 -
Spotlight: Juliane14 and Group ITA Recreate Rome
As soon as I spawn into City of Rome, Italia , there’s a person waiting for me in some sort of militaristic get up. The stranger walks up to me and says, “where can I take you sir?” I’ve never been called “sir” in ROBLOX before, but I ...
| March 30, 2013 -
Removing “Tool Lag” from ROBLOX’s First-Person Camera
We’re constantly striving to perfect the feel of building and playing in ROBLOX. To that end, we recently addressed “tool lag” — a delay seen from the first-person perspective between the view of the camera and the tool or weapon in the player’s hand
| March 29, 2013 -
Get a Stylishly Local ROBLOX Fedora with Your BLOXcon Pass
BLOXcon passes have been on sale for about two weeks now and in that time we’ve sold almost 50% of them across all three events. The early-afternoon Main Stage Presentation slots for BLOXcon London and New York City are already booked solid
| March 28, 2013 -
Get a Stylishly Local ROBLOX Fedora with Your BLOXcon Pass
BLOXcon passes have been on sale for about two weeks now and in that time we’ve sold almost 50% of them across all three events. The early-afternoon Main Stage Presentation slots for BLOXcon London and New York City are already booked solid, an...
| March 28, 2013 -
Rendering Changes and Improved Performance Are Coming Soon
Next week, we’ll be releasing new rendering code that will boost performance by up to 3X, enabling more people to play games that have tens of thousands of parts. Part of the performance boost will stem from turning off bevels, which round the c...
| March 27, 2013 -
Play the One and Only ROBLOX Egg Hunt 2013 Today
Welcome to the 2013 ROBLOX Egg Hunt! Are you ready for a challenge? We hope so, because collecting each and every one of these eggs will be no small feat — they all behave in very distinct (and sometimes dangerous) manners.
| March 26, 2013 -
Play the One and Only ROBLOX Egg Hunt 2013 Today
Welcome to the 2013 ROBLOX Egg Hunt ! Are you ready for a challenge? We hope so, because collecting each and every one of these eggs will be no small feat — they all behave in very distinct (and sometimes dangerous) manners. Click here to start...
| March 26, 2013 -
Come Meet ROBLOX at GDC 2013
There’s been a buzz within the game industry — ROBLOX HQ included — over the past few days’ lead-up to Game Developers Conference 2013 , which kicked off today in San Francisco. The self-proclaimed largest and longest-running professionals...
| March 25, 2013