Blog
-
Developer’s Journal: Crazyman32’s Nuclear Simulation
Over the past couple of years I’ve spent on ROBLOX, I’d like to think I’ve come up with some pretty crazy ideas for games. With the release of dynamic lighting, I was able to create games that looked precisely as I had imagined them.
| October 07, 2013 -
Weekly ROBLOX Roundup: October 6th, 2013
Every week, we’re busy telling the stories behind our community, our technology and our place in the gaming and technology industries. For those of you who catch up with ROBLOX over the weekend, the Weekly ROBLOX Roundup collects the best stuff ...
| October 6, 2013 -
Traverse Worlds and Eras with These Five Builds
Every time we think we’ve seen all of the greatness ROBLOX builders have to offer, we find places more stunning than anything we previously thought possible. This is a testament to the imagination and progressive nature of our community — as s...
| October 5, 2013 -
A Look Back at a Summer Full of BLOXcons
I distinctly remember the morning of our first BLOXcon at the Museum of Science and Industry in Chicago. I was making some last-minute preparations, when I saw something out of the corner of my eye. I peered outside to see a line of people stretch...
| October 4, 2013 -
Redeem ROBLOX Cards in October and Get Halloween Items
Every month, we release a new set of exclusive virtual goods you can only obtain by redeeming ROBLOX cards from particular retailers around the world.
| October 3, 2013 -
Lower Floor Prices for Clothing
Last week we implemented new floor prices for shirts, pants, and t-shirts. Our thanks to everyone who took the time to express an opinion about the update. We have listened to all your feedback, and we hear you.
| October 3, 2013 -
New Movements Set the Stage for Keyframe Animation System
By now, you’ve probably noticed that ROBLOXians move differently—and with more realism and fluidity. The Games Team has been working hard to roll out these new character animations. Engineer Vince D’Amelio has been leading the charge, and is...
| October 2, 2013 -
New Movements Set the Stage for Keyframe Animation System
By now, you’ve probably noticed that ROBLOXians move differently—and with more realism and fluidity. The Games Team has been working hard to roll out these new character animations. Engineer Vince D’Amelio has been leading the charge
| October 02, 2013 -
Introducing Developer Central and the Developer Exchange
We have really exciting news to share with you today. We at ROBLOX are putting much effort into enabling, encouraging, and rewarding our developers and creators — and we think you’ve only scratched the surface of what can be done.
| October 01, 2013 -
Gifts, Games, Costumes! Welcome to BLOXtober
This year, October isn’t just the month of Halloween. We’re not just working on an epic game. We’re not just lining up mysterious gift boxes for the next 13 days.
| October 01, 2013 -
Dynamic Lights Now Support Shadows
Ever since the release of dynamic lighting last spring, our gamers, builders and developers have united in requesting that objects blocking SpotLights and PointLights – in addition to sunlight – cast shadows.
| September 30, 2013 -
Weekly ROBLOX Roundup: September 29th, 2013
Every week, we’re busy telling the stories behind our community, our technology and our place in the gaming and technology industries.
| September 29, 2013 -
Synchronizing Physics and Rendering at a Smooth 60 FPS
The ROBLOX game engine interweaves multiple jobs to create an accurate on-screen representation of your multiplayer, physically simulated games.
| September 29, 2013 -
Outfits Feature Lets You Save Your Unique Getups
Customizing your character has become a significant part of the ROBLOX experience. The catalog is overflowing with hats, clothing and other accessories, all of which you can combine in your own way to add a personal touch to your character. But le...
| September 27, 2013 -
A Message to the ROBLOX Community
On Tuesday morning we implemented minimum pricing on shirts, pants and t-shirts. The response from the ROBLOX community has been passionate and insightful.
| September 26, 2013 -
Explore the Creative Freedom of User-Uploaded Sounds
Get your headphones ready. We are always listening to the ROBLOX community and taking your ideas to heart as we prioritize projects in our development pipeline. One of the top requests we’ve heard from builders and developers over the years is t...
| September 25, 2013 -
You Can Still Experience Much of the Virtual BLOXcon
Virtual BLOXcon was a fantastic event. We had tens of thousands of ROBLOXians from around the world drop in to watch our five-hour live broadcast, view recorded footage from each of our summer BLOXcons, and play contest-winning games with ROBLOX staf
| September 23, 2013