Blog
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Builderman’s Places Parade
Thanks so much to the designers and builders who have helped make this event a success. They received fabulous prizes and fame and also helped Builderman get some awesome looking places. Hooray! Design: Briguy9876 Try to take out your enemy�...
| March 10, 2008 -
Flying High on a New Release
We pushed out a major release yesterday with lots of good stuff in it. Here’s a quick rundown: We’re continuing work on all fronts to make ROBLOX the best free building game on the internet. Check back in a couple of weeks for another major upgrade. There are big improvements coming. - Telamon a
| March 6, 2008 -
All About the Bluesteel Gift of Long Years
Those of you who were around for the Christmas gift-giving extravaganza in December will recognize that Telamon has a predilection for giving out cryptic prizes, then cackling madly as people try to figure them out. But this time, I’m going to ...
| March 2, 2008 -
All About the Bluesteel Gift of Long Years
a Everyone who logged into ROLBOX on February 29th was awarded the Here’s what you do want to know: embed - Telamon a
| March 2, 2008 -
Plastic Men and Iron Swords
embed A wiser man would have walked away… In - Telamon a
| February 28, 2008 -
We Accept PayPal
a One Month, Six Month and One Year memberships are possible with this payment type. Please check out the -ReeseMcBlox a
| February 24, 2008 -
ROBLOX is Fun and Educational
embed a As game developers, we find it very exciting to see people using ROBLOX to create things that we would never of imagined. It’s definitely one of the best parts about working at ROBLOX. If anyone else has used ROBLOX in a school project, we’d love to hear about it. - Telamon a
| February 23, 2008 -
Builderman’s Places Sneak Peeks!
The teams of builders are working hard to complete the winning places by Sunday. I think not all of them will be quite ready but the ones that are done will be put up on Builderman’s place as they are finished. I snuck into some of the places wh...
| February 23, 2008 -
Builderman’s Places Sneak Peeks!
The teams of builders are working hard to complete the winning places by Sunday. I think not all of them will be quite ready but the ones that are done will be put up on Builderman’s place as they are finished. I snuck into some of the places while the builders weren’t looking and snapped some pics. All the places are coming along great! Remember that these are not finished places we are looking at. Some things may change! In a few of the pics I made it hard to see the whole thing on purpose. You will just have to be surprised. strong a strong strong strong strong strong strong strong strong a strong a a Not shown because they’re WAY TOO SECRET - SaladDog’s Castle Warfare and Weaselman50’s Builderman Suite Hotel. I am not revealing who the builder teams are until the places are finished! p -ReeseMcBlox a
| February 23, 2008 -
It’s All in the Wiki
a The I’ve rifled through Builderman’s inbox and determined that roughly 80% of the questions that people ask Builderman are already very well answered in the wiki. Here are answers to five of the questions Builderman is most frequently asked: a a a a a So if someone asks you for help and you don’t know the answer, point them towards the wiki! It’s full of - Telamon a
| February 20, 2008 -
It’s All in the Wiki
The ROBLOX Wiki is a treasure trove of information. The wiki is the most complete documentation that exists for all things ROBLOX. I’ve rifled through Builderman’s inbox and determined that roughly 80% of the questions that people ask Build...
| February 20, 2008 -
Working Together for a Stronger Robloxia
Today’s update fixes a ton of crashes that some of our users have been experiencing. Thanks to everyone who messaged Builderman, sent in crash reports, or emailed us directly. We’ll continue to stomp bugs until there are none left to report. - Telamon a
| February 8, 2008 -
The Future of Open Source
On his blog Shaun Connolly ponders Since I’m partial to brazen statements, I’m just going to go ahead and claim that it is. I’ll lay out my evidence for this assertion in bullet points and then we’ll discuss whether you have just been presented with an impregnable fortress of crystalline logic or a house of cards. strong The ROBLOX experience is defined by multiple levels of user engagement. We have a pyramid diagram in our conference room that outlines the level of engagement we expect populations of users to have with our product. Since we are all engineers, it looks slightly less professional than this: The basic idea is that anyone can get in ROBLOX and start playing the game, consuming content and effecting a small amount of customization of the environment. More advanced users take on the role of content creators. Intermediate users of ROBLOX might open up their default starting place, change the colors of their house around and add some furniture. More advanced users will create their own games utilizing both existing and original content. The power users, the top 1 in every 1000 players, will create scripts and levels to showcase entirely new game types and concepts. This is where you get levels like This scheme really shines once you have enough players so that the top .1% is still a sizeable group of people; and they are constantly churning out new goodies for everybody. The parallels to the open source community are obvious. At the bottom of the pyramid you have the people grabbing just the binaries are using them as intended. In the middle you have the people developing mashups and plugins. At the top you have the Linus Tovaldss of the world. As you walk up the pyramid complexity increases, as does user power. There is a focus on the bottom level being drop-dead simple and the top level affording maximum flexibility. Open source should constantly strive towards this paragon. strong ROBLOX is driven by community content. Better content is more difficult and time consuming to produce. There is intrinsic pressure in the system towards collaboration. This actually works better in ROBLOX than in the real world. Integrating disparate software systems is not a fun job, and while having the source code may make an integration problem tractable, “enjoyable” is not ever an adjective that is applicable to the task. Anyone who says otherwise is a masochist. The core interchangeable component in the ROBLOX world is the model. Users can publish models directly from ROBLOX Studio to the ROBLOX website. A model without active code is trivial to insert and re-purpose when you are constructing a place. Let’s say I’m building a medieval castle level. As a typical user, this is my process: We’ve got a working castle battle level. It took about 90 seconds to make. To improve our level, we could insert some scripted content, like catapults that fire when your character pushes a lever. I happen to know Most of the time, inserting scripts and scripted models like this will just work because they are entirely self-contained unless someone goes out of their way to write a component that is not. Poorly authored components are not reused by other players and are culled from the general resource pool in this way. strong ROBLOX has intentionally structured our economic incentives to encourage the production of high-quality content. In a nutshell, each user is awarded 1 ticket everytime a player visits their place. Innovation and quality are rewarded. Garbage is cast aside. There are signs that as the open source movement continues to develop the marketplace will become more efficient than it currently is. It will be more like ours. strong Assumption: children are the future. Assertion: children play ROBLOX. Conclusion: ROBLOX is related to the future. I learned to program when I was 7. I started with At its heart, ROBLOX is a game development platform. You can do a lot with it without writing a line of code. But if you really get into it, you’re going to want more power. You’re going to be very motivated to figure out how to program. There’s been a lot of research about how to best teach kids to program, and it all boils down to learning by example. The collaborative nature of ROBLOX makes it easy to find existing scripts that can be used as learning material or repurposed with only minor edits. This is good stuff. I don’t care what fancy private school you send your kids to. The only place your 13 year old is going to encounter a strong With points 1, 2, and 3 I have demonstrated how the creative process, community participation and incentive structure in ROBLOX is similar to that of the open source movement. With point 4, I have shown that ROBLOX influences the future by virtue of its engaging the youth of today. Ultimately, though, I have to retract my brazen claim. I have failed to demonstrate the ROBLOX is - John Shedletsky (aka Telamon) a
| February 5, 2008 -
The ROBLOX Review - Issue 2
This issue is broken into 2 parts for easier loading. a a You may have to get The magazine was created by PCwiener with help from many users who are named in the parts of the magazine. Please take the We can’t wait for the next issue! -ReeseMcBlox a
| February 4, 2008 -
Blogrolling Along…
ROBLOX fansites are sprouting on the net faster that you can rack up a score of 300+ in miked’s The newest addition to our blogroll is If you’ve got a great place, getting it reviewed by a popular ROBLOX news site is a great way to increase your visitor count and visibility. - Telamon a
| February 1, 2008 -
Design Builderman’s Place Voting
Over 300 users have entered their designs and it’s time to vote! Go to this handy and stylish Voting goes until Friday Feb. 1 at 4PM Pacific (7pm Eastern). The prizes have not yet been announced so don’t ask! -ReeseMcBlox a
| January 29, 2008 -
Design Builderman’s Place Voting
Over 300 users have entered their designs and it’s time to vote! Go to this handy and stylish voting site and decide the fate of Builderman’s future places. Voting will take a lot of time so don’t rush! Voti...
| January 29, 2008