
Blog
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Gusmanak Returns to ROBLOX With Apocalypse Rising
17-year-old Gus Dubetz, or a, started using ROBLOX in 2008, due primarily to a life-long fascination with physics. By 2010, Dubetz decided to take a short break to focus on clay and wood sculpting. It wasn’t until two years later, shortly after the release of Day Z, a hugely popular add-on to ArmA 2, that Dubetz, with long-time friend and scripter Ethan Witt (aka ZolarKeth) asked, “what if we went back?”It wasn’t until two years later, shortly after the release of Day Z, a hugely popular add-on to ArmA 2, that Dubetz, with long-time friend and scripter Ethan Witt (aka ZolarKeth) asked, “what if we went back?” That question lead to the birth of an idea—Dubetz and Witt didn’t just want to make another “generic shooter”, they wanted to make a full blown That question lead to the birth of an idea—Dubetz and Witt didn’t just want to make another “generic shooter”, they wanted to make a full blown game—game— something with ambition, scope, replayability, and, most importantly, zombies. That idea became something with ambition, scope, replayability, and, most importantly, zombies. That idea became aa ..
| July 25, 2012 -
Weekly ROBLOX Roundup: July 22, 2012
Every week, we’re busy telling the stories behind our platform, our technology, and our place in the gaming and technology industries. For those of you who catch up with ROBLOX over the weekend, the Weekly ROBLOX Roundup collects the best stuff ...
| July 22, 2012 -
The Future of Groups in ROBLOX
ROBLOX introduced groups in 2009, and, today, there are over 600,000 users in groups. While our community already uses them to organize, communicate, and battle, there are improvements we’d like to make and features we’d like to implement. At ...
| July 21, 2012 -
RGC 2012: Observations from the First-ever ROBLOX Hackathon
ROBLOX Game Conference 2012 had music, lights, crowds and noise – distractions at every turn. It was the type of environment where you don’t get work done. Yet, in the gated-off space behind the black Hackathon sign, ROBLOX users intently churned out code and built complex structures – with the pressure of limited time, no less – like the rest of the conference didn’t exist. Now that’s composure.Now that’s composure.
| July 20, 2012 -
RGC 2012: Prototyping the Future Look of ROBLOX
Over the past several months, Client Engine Lead Simon Kozlov has been working on some prototype videos that showcase the potential look of ROBLOX in the future.
| July 18, 2012 -
RGC 2012: Prototyping the Future Look of ROBLOX
Over the past several months, Client Engine Lead Simon Kozlov has been working on some prototype videos that showcase the potential look of ROBLOX in the future. He shared them at ROBLOX Game Conference 2012, and now we’re showing them to the co...
| July 18, 2012 -
The Deadliest Swords on ROBLOX
There are many ways to make it big on ROBLOX – create an excellent game and design great assets, to name a couple – but it doesn’t hurt to be a legendary sword-fighter, either.
| July 17, 2012 -
RGC 2012: In Pictures (And Video)
We recognize that holding the ROBLOX Game Conference in California creates an insurmountably long haul for some of our users in other parts of the country — and the world. So, if you couldn’t make the trip this year or just want to relive the...
| July 16, 2012 -
Weekly ROBLOX Roundup: July 15, 2012
Every week, we’re busy telling the stories behind our platform, our technology, and our place in the gaming and technology industries.
| July 15, 2012 -
RGC 2012: Hall of Fame Winners
Becky Herndon and Christina McGrath hosted the 2012 ROBLOX Hall of Fame at ROBLOX Game Conference. With the presentation now in the books, we’re sharing the winners.
| July 14, 2012 -
ROBLOX Game Conference 2012: Pro-tips and Preparation
It’s almost here. ROBLOX Game Conference 2012 is tomorrow. The doors open at 9 a.m. sharp. Here are a few pro-tips for making the most of the event, and some shots of our in-progress set-up. Bring a laptop for the Hackathon For those of you who ...
| July 13, 2012 -
Trading System: Available Soon to All Builders Club Members
Update: Thanks to the tireless efforts of our web and ops teams we were able to turn on the trading system for all premium members as of 9 PM on 7/12. The trading system is now in open beta testing. We will be tweaking it over the next several wee...
| July 12, 2012 -
ROBLOX Users: Content-Creating, Game-Playing Machines in 2012
We just passed the halfway mark of 2012, making it high time to look back and evaluate how much content ROBLOX users have generated and played so far this year. The graphic in this blog post shows the growth in games created, assets created (all user-generated, non-place content), game plays and game-play hours logged for the first halves of the past three years.
| July 11, 2012 -
Prepaid ROBLOX Cards: July Gear Roundup
ROBLOX sells prepaid cards that players can redeem for Robux and Builders Club memberships at many merchants, including participating GameStops, Targets and Best Buys. It’s worth pointing out that prepaid cards from certain stores also come with virtual gear or a hat – refreshed every month. To help keep you in the loop on what’s available with ROBLOX cards from specific retailers, we’re sharing the virtual gear you get for redeeming a card in July. And being that tomorrow is July 11, we’re starting with the To help keep you in the loop on what’s available with ROBLOX cards from specific retailers, we’re sharing the virtual gear you get for redeeming a card in July. And being that tomorrow is July 11, we’re starting with the aa , an item exclusive to , an item exclusive to aa and redeemed this month. It not only keeps your character cool for the peak of summer heat, but also gives you a speed boost. Slurp to your heart’s content. and redeemed this month. It not only keeps your character cool for the peak of summer heat, but also gives you a speed boost. Slurp to your heart’s content.
| July 10, 2012 -
Weekly ROBLOX Roundup: July 8, 2012
Every week, we’re busy telling the stories behind our platform, our technology, and our place in the gaming and technology industries. For those of you who catch up with ROBLOX over the weekend, the Weekly ROBLOX Roundup collects the best stuff ...
| July 8, 2012 -
An Invitation to RGC 2012
We’re less than a week away from the ROBLOX Game Conference 2012 — time flies, doesn’t it? — at the Santa Clara Convention Center, and we’re beyond excited to see you all. Whether you’ve already purchased your tickets or not, ROBLOX CEO and Founder David Baszucki has an invite for you, as well as a little insight on the big idea behind this year’s event. iframeiframe
| July 8, 2012 -
The Games That Paved the Way for User-Generated Gaming
Here at ROBLOX, one of our goals is to make your world-building experience easy, flexible and fun. We’ve got teams of developers working tirelessly to ensure that creating and sharing games is a seamless experience, and that the tools you need are both user-friendly and deep. And though ROBLOX users now create millions of games per year, we can’t take credit for inventing user-generated gaming. User-generated content has existed in the realm of video games for decades, though only a small fraction of gamers had the technical know-how to truly embrace the idea.And though ROBLOX users now create millions of games per year, we can’t take credit for inventing user-generated gaming. User-generated content has existed in the realm of video games for decades, though only a small fraction of gamers had the technical know-how to truly embrace the idea. Still, we think the games that encouraged user-generated content instilled key values that inspired us to become who we are today. So we thought we’d take a fond look back at some of those ground-breaking games, and share them with you. Enjoy.Still, we think the games that encouraged user-generated content instilled key values that inspired us to become who we are today. So we thought we’d take a fond look back at some of those ground-breaking games, and share them with you. Enjoy.
| July 7, 2012