Blog
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ROBLOX’s Encounter with a One-in-Four-Billion .NET Bug
On July 28, 2012, user Yaman100 did something thousands of users do without a second thought every day: put a new t-shirt on his ROBLOX character. Only, this time it was special. It set off a bug, with approximately one-in-four-billion chances ...
| September 4, 2012 -
The Mobile-Friendly ROBLOX Blog
The ROBLOX blog is now mobile-friendly. Load up blog.roblox.com on your preferred mobile device and you’ll be able to breeze through the latest posts, no matter where you are. Gone are the days of slow loading, fumbling to click microscopic lin...
| September 4, 2012 -
Weekly ROBLOX Roundup: September 2, 2012
Every week, we’re busy telling the stories behind our platform, our technology, and our place in the gaming and technology industries. For those of you who catch up with ROBLOX over the weekend, the Weekly ROBLOX Roundup collects the best stuff ...
| September 2, 2012 -
How To Make Your Games Popular On ROBLOX
Though ROBLOX makes publishing a game easy, getting people to play it is another matter entirely. A myriad of factors will determine the popularity of your game, and we’re here to share a few of the quickest and most effective to attract players...
| September 1, 2012 -
Game Trailer Video Contest
Directors! ROBLOX is hosting a game trailer video contest. For the next 10 days, uploading a video trailer to your game page is 50% off. Furthermore, all new trailers added to ROBLOX games in the next 10 days will automatically be entered into a ...
| August 31, 2012 -
Spotlight: Jake Evans’ Fort Borealis
At ROBLOX, we continue to take notice of those who are tackling new and different challenges within our platform. On this edition of “Spotlight”, we’re checking out Jake Evans’ Fort Borealis, an ambitious, popular and innovative shooter. J...
| August 30, 2012 -
Website Navigation Refreshed
The ROBLOX website is a constant work in progress, as evidenced in the last week alone by launches of a mobile site (at m.roblox.com) and a new and improved ROBLOX Catalog.
| August 29, 2012 -
A Look Behind What Happens When You Publish a Game
When creating a game in ROBLOX Studio, the scope, playability, and overall enjoyment of it is entirely in your hands. We’re here to give you the tools you need to build, and ensure that you can share your games with others.
| August 28, 2012 -
The Revamped ROBLOX Catalog Arrives
Our Catalog has undergone many changes over the years, and we continue to develop it so it’s easier to use, navigate and ultimately find the gear you need for your ROBLOXian. Today, an overhaul of the Catalog launched on Roblox.com, bringing ne...
| August 27, 2012 -
Trading for Profit (and Fun): The One-Week Challenge, Part 2
The goods: a new ROBLOX account and $20. The plan: trade like a maniac. The goal: accumulate tons of loot using nothing but trades.
| August 26, 2012 -
Weekly ROBLOX Roundup: August 26, 2012
Every week, we’re busy telling the stories behind our platform, our technology, and our place in the gaming and technology industries. For those of you who catch up with ROBLOX over the weekend, the Weekly ROBLOX Roundup collects the best stuff ...
| August 26, 2012 -
Student Code Jockeys Sum Up Summer at ROBLOX
We’ve talked previously about how many users can use ROBLOX as a platform for starting lucrative careers. Speaking to that effect, we decided to check in with some of our summer interns, who are approaching the end of their times here at ROBLOX
| August 22, 2012 -
Student Code Jockeys Sum Up Summer at ROBLOX
We’ve talked previously about how many users can use ROBLOX as a platform for starting lucrative careers. Speaking to that effect, we decided to check in with some of our summer interns, who are approaching the end of their times here at ROBLOX...
| August 22, 2012 -
A Primer for the New ROBLOX Game Developer
A couple weeks ago, I expounded on the similarities between ROBLOX users and independent game developers. I hope, if nothing else, it empowered some readers. In the article, I cited Base Wars: The Land , Apocalypse Rising and Natural Disaster Su...
| August 21, 2012 -
Weekly ROBLOX Roundup: August 19, 2012
Every week, we’re busy telling the stories behind our platform, our technology, and our place in the gaming and technology industries. For those of you who catch up with ROBLOX over the weekend, the Weekly ROBLOX Roundup collects the best stuff ...
| August 19, 2012 -
Trading for Profit (and Fun): The One-Week Challenge, Part 1
The goods: a new ROBLOX account and $20. The plan: trade like a maniac. The goal: accumulate tons of loot using nothing but trades. This is the experiment I started a week ago. Today, my account is worth 161,179 Robux. Read on; I will show you how...
| August 17, 2012 -
A Look Behind What Happens When You Press “Play”
You know the routine: you find the game you want to play, you click play, and within seconds, you’re transported to a virtual realm of soldiers, mages, farmers and race car drivers. Simple, right?
| August 16, 2012