Blog
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Weekly Roundup: December 15th, 2013 [Bonus: Contest Winners]
Every week, we’re busy telling the stories behind our community, our technology and our place in the gaming and technology industries.
| December 15, 2013 -
Inside Look at Crystal Raider, An Awesome New ROBLOX Title
As you may recall, part of the reason the Games Team created Space Knights was to experience firsthand the process of developing a top-quality game and illustrate the possibilities of ROBLOX game development.
| December 14, 2013 -
ROBLOX Enables HTTP Requests from Game Servers
In order to surf the web, you need a web browser. The browser functions as a bridge–whenever you type in www.roblox.com (or any URL for that matter), or click on any link or picture, your browser is making something called an HTTP Request
| December 12, 2013 -
Order Your ROBLOX Merch by Sunday for Holiday Delivery
Are you a ROBLOX fan? Are you shopping for one? Do you need something you can show your family so they have better ideas for holiday gifts than this ? Regardless of what brought you here, you’re in the right place. We recently updated the ROBLOX...
| December 11, 2013 -
Feedback Loop: BLOXcast Edition
We’re on a constant quest to address any and all feedback we receive from our community of gamers and developers. We couldn’t possibly respond to the thousands of questions and comments that poured in during last Saturday’s BLOXcast
| December 10, 2013 -
Weekly Roundup: December 8th, 2013 [Bonus: Contest Winners!]
Every week, we’re busy telling the stories behind our community, our technology and our place in the gaming and technology industries.
| December 08, 2013 -
Build Bigger Than Ever Before
When we released voxel terrain in 2011, we realized that creators had to adhere to a narrowly defined set of rules. As with any major release, we kept a steady ear to the ground and gathered as much feedback as possible to determine how to improve...
| December 7, 2013 -
Build Bigger Than Ever Before
When we released voxel terrain in 2011, we realized that creators had to adhere to a narrowly defined set of rules. As with any major release, we kept a steady ear to the ground
| December 7, 2013 -
We’re Castin’ BLOX Tomorrow, Live on YouTube
The inaugural BLOXcast livestream is set to begin tomorrow morning at 10 a.m. Pacific Time on the ROBLOX YouTube channel. We’ll be doing an interactive Q&A session, making a few exciting announcements, and streaming gameplay
| December 06, 2013 -
Spotlight: Treyreynolds’ Thrilling Gameplay Scripts
If you’ve ever been high in the atmosphere on a plane or nearly touched the clouds in a sky-scraper, you might have found yourself pondering the idea–no, not acting on it–of jumping out and experiencing flight.
| December 05, 2013 -
Redeem ROBLOX Cards in December & Get Holiday Items
Every month, we release a new set of exclusive virtual goods you can only obtain by redeeming ROBLOX cards from particular retailers around the world.
| December 4, 2013 -
After Two Months, ROBLOX Devs Have Earned $29,000+ via DevEx
ur Developer Exchange program has been available for two months now, and we’ve been keeping a close eye on the numbers to determine not only how developers are leveraging the new system, but which direction this should go in the future.
| December 3, 2013 -
After Two Months, ROBLOX Devs Have Earned $29,000+ via DevEx
Our Developer Exchange program has been available for two months now, and we’ve been keeping a close eye on the numbers to determine not only how developers are leveraging the new system, but which direction this should go in the future. As wit...
| December 3, 2013 -
Boom! Giftsplosion 2013 Is Here
In the spirit of the holiday season, we’re releasing 12 mystery gift boxes over the course of 12 days – December 1st through the 12th. One gift will appear each day, and you can earn it by completing the cryptic challenge associated with it.
| December 02, 2013 -
Weekly Roundup: December 1st, 2013 [Bonus: Contest Winners!]
Every week, we’re busy telling the stories behind our community, our technology and our place in the gaming and technology industries.
| December 1, 2013 -
ROBLOX Game Marketing 101
So, you’ve made a game. Maybe it’s your first attempt. Maybe it’s the first thing you’ve created that you’d deem “acceptable for public consumption.”
| November 30, 2013 -
What We’re Playing Over Thanksgiving Break
We eat and breathe video games, whether we’re here at HQ developing ROBLOX, on our consoles and PCs at home, or on our phones and tablets at lunch. We can’t get enough.
| November 29, 2013