
Blog
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Some of These Eggs Hunt You
Ghostly apparitions. Bloodsucking fiends. Quantum vacuum collapse . Terrordactyls. At least one of the doomsday scenarios featured in Engines of Creation . Make no mistake. This is not a ROBLOX “egg hunt.” This is psycho-killer eggs hunting yo...
| April 6, 2012 -
ROBLOX Base Wars’ Low-lag Weapon Design
Last week, ROBLOX introduced version 1.0 of Base Wars FPS. As promised in the post, Luke Weber is spilling the beans on how he achieved its fast-paced, first-person-shooter feel using raycasting techniques and a couple crafty scripts.
| April 04, 2012 -
ROBLOX and 20th Century Fox Partner on Three Stooges Game
ROBLOX has partnered with 20sup Century Fox to create a, a new ROBLOX game featuring The Three Stooges. The Farrelly brothers’ Three Stooges movie will be coming to theatres on April 13sup, but ROBLOX’s 3D game allows Stooge fans to play Larry, Moe and Curly in a virtual world today.
| April 3, 2012 -
Site Issue Resolved
We experienced a site issue the evening of April 1st that triggered alerts, and we intentionally took the site offline.
| April 2, 2012 -
Site Issue Resolved
Note: This post has been updated as of April 2nd, 10:00 p.m. PST. The ROBLOX catalog and currency trading system are back online. A small number (less than 0.01%) of ROBLOX accounts had some transactions rolled back. We experienced a site iss...
| April 2, 2012 -
Revamping ROBLOX Icons
We have been exploring various styles for ROBLOX document icons. All of the mockups are conceptual, and we would like your feedback. When giving feedback, please refer to the row and column, as in “The icon in the first row, third column is ...
| March 31, 2012 -
New Algorithms for the Games Page
Last week we turned on a new algorithm for the Games Page in an effort to keep the ROBLOX experience customized to the various interests of our players. We previously used the “Popular” sort function as the default way to organize games. However, we wanted to build a system that puts the best games on ROBLOX on the front page based on our users’ interests and preferences. We have now developed a way to sort by “Relevance”, and we will use this default going forward.
| March 29, 2012 -
How We Built an FPS in ROBLOX
The ROBLOX Content Team is wrapping up version 1.0 of ROBLOX Base Wars, a competitive first-person shooter (FPS).
| March 28, 2012 -
How We Built an FPS in ROBLOX
The ROBLOX Content Team is wrapping up version 1.0 of ROBLOX Base Wars, a competitive first-person shooter (FPS). The concept is familiar: up to 30 players join a game, and each player is randomly assigned to a team. Players contribute to their team’s score by taking out opponents and capturing control points. It’s a little like Team Fortress 2, but without the hats. We created Base Wars to show that an exciting first-person experience is possible in ROBLOX, as well as to give ROBLOX builders a resource they can draw upon for their own FPS creations. The source code for ROBLOX Base Wars is free, so The concept is familiar: up to 30 players join a game, and each player is randomly assigned to a team. Players contribute to their team’s score by taking out opponents and capturing control points. It’s a little like Team Fortress 2, but without the hats. We created Base Wars to show that an exciting first-person experience is possible in ROBLOX, as well as to give ROBLOX builders a resource they can draw upon for their own FPS creations. The source code for ROBLOX Base Wars is free, so aa ..
| March 28, 2012 -
ROBLOX Game Conference Hotels, Commemorative Items
The ROBLOX Game Conference (RGC) is being held at the
| March 24, 2012 -
Character Explorations
We have been exploring new body, head and face components for ROBLOX characters. All of the mockups in this post are conceptual. We invite your feedback on everything here. When giving feedback, please refer to the sketch and image ID, as in...
| March 22, 2012 -
Getting That First Job
We finished a busy week at the Game Developer Conference, where we met many high caliber people looking for jobs. This made me reflect on how I found my first two jobs – which were both terrible – and how I would advise others to go about fi...
| March 20, 2012 -
How ROBLOX Is Improving Its Network Physics
If you drive a real-life car into a brick wall, the car doesn’t simply bounce back. With enough speed, it causes the brick wall to come crashing down in a destructive display of physics. (Just trust us on this.)
| March 19, 2012 -
ROBLOX: Built for Cross-Platform Play
Last weekend, a friend and I set aside a day to delve into the trenches of Civilization V’s multiplayer mode. She purchased her Mac copy via Steam, slogged through the two-gigabyte download and fired it up – only to find out it isn’t compati...
| March 16, 2012 -
Advertisements and Age Segmentation
We have started to track the click-through rate of user advertisements on ROBLOX. These are the ads on ROBLOX that are created by our ROBLOX entrepreneurs (not the commercial ads from companies like Cartoon Network or Nintendo). As you can see...
| March 14, 2012 -
The Best and Worst of GDC
After a big week at the 2012 Game Developer’s Conference in San Francisco, I thought I would share some of the collective wisdom of team ROBLOX. Here are our picks for thumbs-up and thumbs-down from the show.
| March 10, 2012 -
The Best and Worst of GDC
After a big week at the 2012 Game Developer’s Conference in San Francisco, I thought I would share some of the collective wisdom of team ROBLOX. Here are our picks for thumbs-up and thumbs-down from the show. Thumbs Up Speedtree Ultra-fast tree ...
| March 10, 2012