
Blog
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ROBLOX Users and Indie Devs: More in Common than You Think
Indie gaming. It might make you think of small teams – even teams of one – holed up in home offices; focused experiences that put more stake in creative game-play mechanics – your Braids and Fezs – than next-generation, video-card-frying g...
| August 9, 2012 -
A Look Under the Hood at 10 Popular ROBLOX Catalog Items
The ROBLOX Catalog features a vast array of items. Some exist to make you look really, really good; others for the sake of helping you outsmart, outmaneuver and overpower your opponents. Of course, with so much gear to browse, it can be tough to ...
| August 8, 2012 -
Build Page to Fuel Game Development and Content Creation
Game development and user-generated content fuel ROBLOX, and one of our goals is to make sure all users — not just paid members — know that they can build their own games and create original content. To that end, we recently introduced versio...
| August 7, 2012 -
Weekly ROBLOX Roundup: August 5, 2012
Every week, we’re busy telling the stories behind our platform, our technology, and our place in the gaming and technology industries. For those of you who catch up with ROBLOX over the weekend, the Weekly ROBLOX Roundup collects the best stuff ...
| August 5, 2012 -
The Beginners Guide to the ROBLOX Economy
The ROBLOX economy is booming. Through all hours of every day, trades are in progress, virtual gear is being created and sold, users are marketing their content, groups are created and money is being managed.
| August 4, 2012 -
The Beginners Guide to the ROBLOX Economy
The ROBLOX economy is booming. Through all hours of every day, trades are in progress, virtual gear is being created and sold, users are marketing their content, groups are created and money is being managed. ROBLOX’s virtual economy is growing ...
| August 4, 2012 -
Bye Bye Bytecode
If you are developing a scripting language, it turns out that allowing clients to load and execute arbitrary bytecode is a really bad idea. Lua, the embedded scripting language that ROBLOX uses, unfortunately allows this by default.
| August 03, 2012 -
Hack Week: Envisioning ROBLOX on the iPad
During this year’s Hack Week, ROBLOX developers shifted gears, working tirelessly to devise and present ideas fueled more by creativity than priority. This week, we’re featuring some of the most innovative ideas to come out of Hack Week.
| August 02, 2012 -
Hack Week: Implementing Rotatable GUIs
During our annual Hack Week, ROBLOX developers shifted gears, working tirelessly to devise and present ideas fueled more by creativity than priority. This week, we’ll be featuring some of the most innovative ideas to come out of Hack Week. Our s...
| August 1, 2012 -
Help ROBLOX Developers Fine-tune the ROBLOX Player
In the time since its launch, ROBLOX has gone from being compatible with Internet Explorer to five major browsers, including Internet Explorer, Chrome, Firefox, Safari and Opera. As part of our ongoing effort to streamline ROBLOX, we recently remo...
| July 31, 2012 -
Help ROBLOX Developers Fine-tune the ROBLOX Player
In the time since its launch, ROBLOX has gone from being compatible with Internet Explorer to five major browsers, including Internet Explorer, Chrome, Firefox, Safari and Opera.
| July 31, 2012 -
Hack Week: Exploring a Crafting System in ROBLOX
During this year’s Hack Week, ROBLOX developers shifted gears, working tirelessly to devise and present ideas fueled more by creativity than priority. This week, we’ll be featuring some of the most innovative ideas to come out of Hack Week. Ou...
| July 30, 2012 -
Hack Week: Exploring a Crafting System in ROBLOX
During this year’s Hack Week, ROBLOX developers shifted gears, working tirelessly to devise and present ideas fueled more by creativity than priority. This week, we’ll be featuring some of the most innovative ideas to come out of Hack Week.
| July 30, 2012 -
Weekly ROBLOX Roundup: July 29, 2012
Every week, we’re busy telling the stories behind our platform, our technology, and our place in the gaming and technology industries. For those of you who catch up with ROBLOX over the weekend, the Weekly ROBLOX Roundup collects the best stuff ...
| July 29, 2012 -
Responding to User Feedback, V6
Ever since we made the request for your ROBLOX “Top Three,” we’ve been combing through the feedback and responding to your most insightful comments and pertinent questions.
| July 28, 2012 -
Robust Joints and Motors: Keys to Better Vehicles in ROBLOX
At ROBLOX Game Conference 2012, Kevin He dissected the steps he’s taken to refine ROBLOX’s water physics, hinges and motors so that vehicles – especially boats – perform more realistically.
| July 27, 2012 -
Spotlight: Gusmanak Returns to ROBLOX With Apocalypse Rising
17-year-old Gus Dubetz, or Gusmanak, started using ROBLOX in 2008, due primarily to a life-long fascination with physics. By 2010, Dubetz decided to take a short break to focus on clay and wood sculpting.
| July 25, 2012