Blog
-
Use Module Scripts for Cleaner, More Efficient Scripting
We’re constantly working to make ROBLOX Studio the most feature-rich yet user-friendly game-development environment possible. This week, we’ve launched Module Scripts, which essentially allow you to create and save libraries of code, and shar...
| January 15, 2014 -
Weekly Roundup: January 12, 2014
Every week, we’re busy telling the stories behind our community, our technology and our place in the gaming and technology industries. For those of you who catch up with us over the weekend, the Weekly Roundup collects the best stuff to hit our ...
| January 12, 2014 -
Watch the Next BLOXcast on January 18th at 10 a.m. PT
The first live event of 2014 is nigh! Next Saturday, January 18th, starting at 10 a.m. Pacific Time, we’ll be hosting the second BLOXcast livestream on the ROBLOX YouTube channel . As you can see in the video, the format will be similar to that...
| January 11, 2014 -
ScriptOn Takes Paintball to a New Level
If you’ve been on ROBLOX recently, you’ve probably noticed a new version of Paintball sitting on top of the Games Page. Paintball Testing by veteran builder ScriptOn is in its early stages of development, and is already gaining a massive foll...
| January 10, 2014 -
The Year in Review, Part 4
2013 was a big year for ROBLOX. It saw a dramatic rendering refresh, an exponential increase in scale, more opportunities for builders and developers, a tangible rise in the visibility of high-quality content, a staff world tour, and more. To wrap...
| December 31, 2013 -
The Year in Review, Part 3
2013 was a big year for ROBLOX. It saw a dramatic rendering refresh, an exponential increase in scale, more opportunities for builders and developers, a tangible rise in the visibility of high-quality content, a staff world tour, and more. To wrap...
| December 30, 2013 -
Happy Holidays from ROBLOX!
If today’s numbers are any indication, ROBLOXians have definitely started their holiday vacations — and they’re spending their time on ROBLOX! This morning (and for the first time ever), ROBLOX had well over 150,000 logged-in players online ...
| December 23, 2013 -
Presenting the Siege of Quebec by Team Rudimentality
The official Communications Team ROBLOX Pulp Fiction shot. ‘Tis the holiday season, and one of our favorite ways to celebrate is with a custom-made game. Alas, our Games team has been fully occupied with other projects and getting a game done in...
| December 17, 2013 -
Order Your ROBLOX Merch by Sunday for Holiday Delivery
Are you a ROBLOX fan? Are you shopping for one? Do you need something you can show your family so they have better ideas for holiday gifts than this ? Regardless of what brought you here, you’re in the right place. We recently updated the ROBLOX...
| December 11, 2013 -
Build Bigger Than Ever Before
When we released voxel terrain in 2011, we realized that creators had to adhere to a narrowly defined set of rules. As with any major release, we kept a steady ear to the ground and gathered as much feedback as possible to determine how to improve...
| December 7, 2013 -
After Two Months, ROBLOX Devs Have Earned $29,000+ via DevEx
Our Developer Exchange program has been available for two months now, and we’ve been keeping a close eye on the numbers to determine not only how developers are leveraging the new system, but which direction this should go in the future. As wit...
| December 3, 2013 -
Crossfire: We Catch Fire with SmoothBlockModel and Ozzypig
Creativity and sharing are two qualities that fuel ROBLOX, and it’s in that spirit we created Crossfire, a series where we chat with ROBLOX game developers about their game design choices. For this outing, we interviewed SmoothBlockModel and Ozz...
| November 27, 2013 -
Looking Down the Scope: Preview the New Call of ROBLOXia
Call of ROBLOXia 5: ROBLOX At War is one of ROBLOX’s most popular games of all time. Prolific scripter litozinnamon is constantly adding to the title, and ROBLOX gamers just can’t seem to get enough. That’s why we were thrilled to hear that...
| November 16, 2013 -
Six Builders Collaborate on Boston 1763–and It’s Awesome
Step into City of Boston 1763 , and find yourself immersed in historical detail. The place is a collaborative effort between many prolific ROBLOX builders and scripters from around the world: BritishLeader (formerly known as cooldude215), Solyx (f...
| November 11, 2013 -
Developer’s Journal: Using Lights and Sounds to Create Tension
Hello everyone! Dapale here. Ever since I began my ROBLOX journey two years ago, I have always wanted to create a game where players could experience fear in a chilling atmosphere. With the recent advents of dynamic lighting and user-uploaded soun...
| November 8, 2013 -
Getting You Into Games More Efficiently Than Ever
Game instances started per second over a 24 hour period. A little over a year ago, we took an in-depth look at what happens every time you hit the “Play” button. Fact is, a lot goes on behind the scenes when you start a new instance of ROBLOX...
| November 6, 2013 -
Developers Share Their DevEx Success Stories
At ROBLOX, we’re working hard to build a haven for up-and-coming game developers. A place where it’s not only easy to get started with building and scripting fantastic 3D worlds, but possible to get those creations in front of an audience of m...
| November 4, 2013