Skip to main content

Blog Archive

Weekly ROBLOX Roundup: December 16, 2012

December 16, 2012

by Andrew Haak


Archive

Weekly ROBLOX Roundup logoEvery week, we’re busy telling the stories behind our platform, our technology, and our place in the gaming and technology industries. For those of you who catch up with ROBLOX over the weekend, the Weekly ROBLOX Roundup collects the best stuff to hit our various avenues of publication in the last week. This time: the official ROBLOX Mobile launch, John Shedletsky addresses your mobile gaming questions, tips for building mobile-friendly ROBLOX games and places, the great-looking Timeless by Unclear and more.

Seven-day Blog Recap

iPad Gameplay: Natural Disaster SurvivalROBLOX Mobile is available and ready for play

This week, we officially released ROBLOX Mobile, with gaming unlocked for iPad 2+, iPhone 4+ and iPod touch 5th Generation. If you download the app today, you can grab a free pair of White Earbuds for your ROBLOX character from the mobile catalog. We’ll also be releasing some additional iOS-exclusive items in the near future. For more information on them, visit our blog story about the launch of ROBLOX Mobile. If you want to skip straight to the goods, click here to download ROBLOX Mobile.

We’ve been documenting our development work and promotions for ROBLOX Mobile over the past couple months. If you need to catch up on what’s been going on, check out the stories tagged “iPad” for all kinds of reading material.

Tips for mobile game development

I talked with several members of the ROBLOX team about how you can design games and places that play well on mobile devices. They shared tips that span user interface placement, simplicity in game play and things you can do with touch detection, and you can check them out here. We hope it helps you achieve cross-platform greatness in the early, Wild-West days of mobile ROBLOX gaming.

Responding to User Feedback - Mobile EditionAnswers to your mobile gaming questions

There are a few questions we receive every time we start a discussion about mobile ROBLOX gaming. Among them:

  • Will games need to be as optimized as possible to run well on mobile?
  • Will ROBLOX eventually come out for Androids too? Or is it iOS exclusive?
  • Will there ever be a mobile version of Studio? Just something to test scripts with?

John Shedletsky responds to all of these and more in our latest, mobile-themed Responding to User Feedback article. You can check out an archive of these posts by checking out the User Feedback tag.

You should see this ROBLOX place

This is Timeless, a highly detailed place by super-builder Unclear. He’s also the mastermind behind the impressive Temple of the Sea, which was featured in our Six Must-See ROBLOX Places. Here are a couple shots from the place:

Timeless by Unclear

Timeless by Unclear (2)

Bits

John Shedletsky walks you through some features of ROBLOX Mobile. Outside, because he can.

A review of ROBLOX Titanic, by TheAmazeman.