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A Hairy Problem…

May 03, 2007

by John Shedletsky


Here’s a sneak-peek at something we’re working on right now. It probably won’t be done in time for the next release, but people have asked for a great degree of character customization, and so that’s one of the things on our short list.

Making hair look good on blocky characters is hard, especially when you want the characters to also wear hats. There’s a lot we could do here, with enough time, 3D math, and artistic skill.

Erik looking dapper in a top hat. Incidentally, top hats are among the easiest headwear to model. 

– Telamon